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I am using Godot version 4.0.2 .NET
Periodically, for reasons I don’t understand, when working with a C# script, the scripts are duplicated…
It’s as if Godot creates a new file, separating from the original one.
And in parallel with this, the “Build” button disappears …
The project becomes unable to compile.
No matter what you write in the code, nothing changes in the game.
Until some point, as the “Build” button does not return by itself …
Is there some way to encourage the “Build” button to return?