Godot Version
Godot 3.5.3
Question
I would like to know the cause of the problem or solution. when I move around the stage or point at a certain point, my screen becomes like thisю.
When I remove the connection with the roughness property, everything becomes fine.
This shader is the basis for a shader with which you can remove dirt (perlin noise) from 3d objects.
I used a translator. I hope he translated everything correctly