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Asked By
kitfox
I’m learning Godot and trying to create a simple scene with a TileMap. I was able to get me TileSet setup correctly, but seem to be unable to draw any tiles on my TileMap node. Every time I hold down the left mouse button and drag, it just pans the scene. Same when I press and drag any of the other mouse buttons. I have the pencil icon selected on the toolbar for the editor window, but it doesn’t help. Do I have to do something to let my mouse clicks can draw the tiles?
It’s a little finnicky right now, and if you’ve solved it great. Usually I select the tile i’m looking for and then press “p” or actually select the draw button, it’s annoying as I have to use this every time but I can’t think of a better solution at the moment.
Not sure if you solved it but for anyone else struggling, in my case exiting godot and then starting it again fixed the issue. I am using a Mac so I am not sure if that is somehow related.