Tilemap Navigation2D not working in half offset

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:bust_in_silhouette: Asked By pedrosk

I made a y-axis half offset square tilemap with navigation polygons on the tiles. The navigation polygons are rectangle and match up exactly with the spacing in the tilemap node.

When I run my project with debug navigation visible it looks like they line up perfectly. But my navigation only works in the y axis, not the x axis.

Any idea what this could be?