Tilemap's sprite have tiny gap sometimes

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:bust_in_silhouette: Asked By dethland

The problem is related to the center of the tile.
I used black as this tile’s color.
Sometimes a small gap will appear between those tiles.
The image is in this link: Godot-3-6-2-qy-Y8-DWL456 hosted at ImgBB — ImgBB
This is the gaps

Does anyone know how to solve this problem?
Thanks for your help.

:bust_in_silhouette: Reply From: dethland

I found the problem.
I simply need to select the pixel snap option in the project->General->Rendering->Quality->2d