Timer node array script variable

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:bust_in_silhouette: Asked By tautologias345

During the game runtime, after some time, the array length 25 turns automaticly length 0.

Your question isn’t clear at all (I didn’t downvote you).

Rework the question so it can be understood and include the problem code.

DaddyMonster | 2021-10-20 21:55