Turrent defence simulator(indev 4.5)

Wow, this is starting to feel pretty good to play!
(I like the intro animation, it’s very satisfying :smiley:)
Two bugs:

  • On the first try, after I defeated 9 enemies they just kind of stopped coming?
  • On the second one, the red enemy with a hat started playing that “clonk - damn” sound over and over again, which was pretty confusing

You mean the tanky variant?

That sound is when it does a block, but because its made with the animation node and not with code, its bugged

And the spawn thing, idk why but try to reset the gane like quit and play again.

Sad news music(ONLY MUSIC AND NOT SFX) wont be in indev 5 and will be in the art rework

Ill do a new fourm

Nvm just renaming a fourm resurfaces it

Once again, trying to get some sort of attention here isn’t the play to get players. This is a development forum.
Couldn’t open the web build of the game - just a black screen,

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How to fix my bro

what do you mean?

The black screen that comes when u try the game on the web without a download

must be a little bug/mistake in your web export,web games don’t work like that

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Nvm i did it

U can try the game on the web now(dont care about the bullet trail bec it doesn’t work properly)

Now it’s an endless loading screen. Console said this:
lib.min.js?1773385509:2 Unrecognized feature: ‘monetization’.
xe @ lib.min.js?1773385509:2
lib.min.js?1773385509:2 Unrecognized feature: ‘xr’.
xe @ lib.min.js?1773385509:2
lib.min.js?1773385509:2 Allow attribute will take precedence over ‘allowfullscreen’.
xe @ lib.min.js?1773385509:2
itch.io/html-callback:1 Failed to load resource: net::ERR_BLOCKED_BY_CLIENT
html.itch.zone/html/16811919/index.side.wasm:1 Failed to load resource: the server responded with a status of 403 ()
index.html?v=1773586098:1 Uncaught (in promise) undefined

Aww damn it

Happy Eid Mubarak for evey muslim around, so to be honest i didnt work on the update because of being busy and lazy, but soon ill make another half update (indev4.5) , i wont say any release date now before i finish the update so that problem doesn’t happen again

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hello gang so i have a plan(no im not him) so i want to turn my project to godot 4 but when i tried it didnt work, how to do it properly so the project turns 4.x automaticly and works like normal ?

MY NAME IS JOHN MUSTARD

I would suggest you open a new help topic, it’s difficult to help without information and you might get more attention in a topic specifically for this question…

Also have you looked up any tutorials? I’ve never upgraded but I feel like it should be a pretty common problem.

oh ok, and was the mustard good btw?

Very :smiley: