Godot’s resource UID system is changing to better support scripts and shaders. Find out everything you need to know in our blog:
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This is the 4.4 feature I’m looking forward to the most. Being able to move files without my project imploding is amazing!
I can finally move my deprecated assets/scripts (products of iteration) and have everything still work! And it will scale a whole lot better with future art assets as well.
I cannot wait for 4.4 to eventually release. Fastest. Upgrade. Ever.
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