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I’m new to Godot and I’m trying to import sprites to it, but the files that I add just disappear. what is wrong? I’m using a MacBook if that helps.
Hi, it’s not clear from your question what is wrong.
Please can you provide some more detail about the process you are using to do the import, and what actually happens?
I click the sprite icon file from finder on my Mac. I drag it to the Godot window to try to import it so I can use the sprite to make a 2d map. The file doesn’t import and the icon of the file just disappears after I let go of the mouse clicker.
msully3636 | 2020-11-28 00:13
well, the file should be in your res: folder.
Millard | 2020-11-28 00:21
That’s right - do not drag it into the Godot GUI - instead drag it into the game folder in Finder. Manual page here - this is worth reading
When you drag resources like sprites into the Godot game folder, Godot will detect them and import it automagically. Also, if you change the file, it should be re-imported. Or you might want to trigger a re-import to change the parameters for how it was imported.
You probably want to make a folder structure to store assets like these.
AndyCampbell | 2020-11-28 01:52
Hey I tried importing the files manually through finder and it says that the sprite icon is in the folder, but when I look for it on Godot it’s not there to use. I don’t know what’s wrong, could it be a setting on my Mac?
msully3636 | 2020-11-28 13:47