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I don’t understand how
relative are calculated.
The docs say
relative is based off it’s drag position in relation to start position. But it seems like it’s updating it’s ‘start position’ every
_physics_process or so. In that case it seems like the
speed is based off of the same updated start position in relation to it’s new position. Is this correct?
If so, how can I call the “start position” that it keeps updating?