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Asked By | Dumuz |
I don’t understand how speed
and relative
are calculated.
The docs say relative
is based off it’s drag position in relation to start position. But it seems like it’s updating it’s ‘start position’ every _physics_process
or so. In that case it seems like the speed
is based off of the same updated start position in relation to it’s new position. Is this correct?
If so, how can I call the “start position” that it keeps updating?