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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | estebanfer |
I checked Clicked Control on debugger and clicking outside of the nodes inside control doesn’t register any clicks on those nodes, the scene is:
-- Node2D
---- Node
---- Control
------ WindowDialog
-------- ItemList
------ Button
---- TileMap
I’ve tried changing the Control node to Ingore
and Pass
and it doesn’t solve anything
The script for _unhandled_input
is on the TileMap, and event.pressed
when the event is InputEventMouseButton
is never true
, using _input
works (but gets the inputs even when clicking on Control nodes)
Also, I’m using godot on linux, Ubuntu 18.04.6 LTS
Update: Removing the control node fixes it, but I still need the control node