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Whenever I’m adding any elements into a container, specifically a GridContainer, there will always be a miniscule amount of separation between the elements. No matter if it’s images, buttons, ColorRects, and whatnot, it seems as if this problem is persistent. Don’t worry, I’ve checked - the H and VSeparation are set to 0. I’m not sure if this is my problem, or something to do with Godot itself. Anyone have any idea to solve this? It’s pretty annoying to deal with.
Thanks in advance.