Unzipping files at runtime?

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:bust_in_silhouette: Asked By gp1

what’s the official/best way of unzipping downloaded files at runtime with 3.2.2?

:bust_in_silhouette: Reply From: tuon

There’s a method on the File class for opening a compressed file. Check it out here.


Thank you.
In the case of the zipped file containing multiple files, is it possible to unzip them separately?

gp1 | 2020-08-12 20:33

Not with the File class. But there is a propsal and pull request to add it to Godot. For now, someone created an implemntation for this in GDScript. Here’s the github repo link for that. I would give that a try.


For the proposal look here.

tuon | 2020-08-12 22:15

Thank you, I will give it a try.

gp1 | 2020-08-13 02:21