Use Joystick axes to change Control/Button focus

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:bust_in_silhouette: Asked By twinpixel
:warning: Old Version Published before Godot 3 was released.

Hi guys,

I want to cycle through my ingame menu (build with Control nodes, buttons, etc.) with the analog stick of a joypad. I’m using a Xbox 360 controller on Godot

I’ve setup the joystick axes in the input map like:

enter image description here

but the focus of the menu elements does not change when I use the stick. Using the D-Pad, however, works fine.

What am I doing wrong?

:bust_in_silhouette: Reply From: twinpixel

It works fine in the current 2.1 version.