I made a blog post for using Godot for making GUI apps! It covers (almost) everything you should be aware of and why I think Godot is actually pretty good for app development.
Thoughts and feedback welcome. Has anyone tried making a larger application with Godot and want to give their experience?
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Thanks. I found your resource very helpful. Made me aware of some things that I wasn’t previously aware of, that I need to watch out for when developing my app in Godot, such as screen reader support. I think there’s a lot to be said for being able to do everything in the one place, and that’s the route I’m currently exploring.
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I am actually first using Godot to make a tool (an app) to help me set up my data structures for my role playing game I am making. As I have been getting started I find it is really good like you say in your blog at a lot of this stuff. I come from a background of 13 years as a Software engineer, and I have to say making the UI in godot is easier than most things, and once I understood that its panels and fills fallow a lot of the same rules HTML does with its divs I was off to the races.