Godot Version
4.3
Question
I managed to change the structure to get it to work on the Xbox. I made a Windows Application Packing Project (c#) first then make a godot project inside it
Then I modified Package.appxmanifest to get it to run the game
<Applications>
<Application Id="App"
Executable="godot.uwp.exe"
EntryPoint="godot.uwp.app">
<uap:VisualElements
DisplayName="Redemption"
Description="Redemption"
BackgroundColor="transparent"
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
<uap:DefaultTile Wide310x150Logo="Images\Wide310x150Logo.png" />
<uap:SplashScreen Image="Images\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
And i connected the project to the xbox
I haven’t managed to get it to run but it should run well