VSCode Godot Editor: Invalid editor path to run the project

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:bust_in_silhouette: Asked By martinlizo

Hello, I can’t use the Godot Tool Run Workspace as Godot Project. The other Godot Tools don’t work either. This is the message I get:

Invalid editor path to run the project

Anybody can help?
I’m using Mac OS High Sierra.
Godot 3.2.1 Mono with c#

Please create an issue on the Godot VS Code plugin repository after searching for duplicates.

Calinou | 2020-03-25 17:28

:bust_in_silhouette: Reply From: blackfan23


Assuming you are using the Godot_mono.app and it is located in your Applications folder

add the following to your settings.json

"godot_tools.editor_path": "/Applications/Godot_mono.app/Contents/MacOS/Godot"

Hope it works.