Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | DeathKurai |
Hello!
I started to learn Godot and GDScript for two days and I have a problem with the first game tutorial on the Godot website. My player isn’t moving and I don’t know what the mistake is.
Here is my code:
extends Area2D
export var speed = 400 # How fast the player will move (pixels/sec).
var screen_size # Size of the game window.
func ready():
screen_size = get_viewport_rect().size
func _process(delta):
var velocity = Vector2() # The player’s movement vector
if Input.is_action_pressed(“ui_right”):
velocity.x += 1
if Input.is_action_pressed(“ui_left”):
velocity.x -= 1
if Input.is_action_pressed(“ui_down”):
velocity.y += 1
if Input.is_action_pressed(“ui_up”):
velocity.y -= 1
if velocity.length() > 0:
velocity = velocity.normalized() * speed
$AnimatedSprite.play()
else:
$AnimatedSprite.stop()
position += velocity * delta
position.x = clamp(position.x, 0, screen_size.x)
position.y = clamp(position.y, 0, screen_size.y)
I don’t copy & paste it from the website. I’ve got an error which says 'Invalid get index ‘x’ (on base: ‘Nil’). What does ist mean?
Greetings