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Asked By | abakobo |
I get unexpected behaviour with my first attempt at making some physics scenes.
Using Pin joints, some objects don’t finish in vertival position (or don’t touch the ground)
here’s a picture:
the project is available here (you have to show collision shapes the see them!):
many thanks
Ok looks like the center of mass is not auto-generated but is at body’s origin.
Center of mass for RigidBody2D · Issue #12353 · godotengine/godot · GitHub
abakobo | 2019-05-06 07:18