In one year, I will finish my degree in Computer Science and I have realized that I want to become a professional game developer. Eventually, I’d love to become an indie dev because I want to develop my own ideas and have full creative control over my games. However, it is almost impossible for me to do so in the short term because I lack the experience and knowledge (and money) to make actual comercial games.
For those reasons, I think that I should follow a plan similar to this:
- Work on personal projects while finishing the degree (I’m at this point right now).
- Try to be hired as a Godot developer in a studio.
- After an undetermined period of time, use my money and experience to start my own professional projects.
Since I only have experience making games in Godot, this question has arised in my mind: is it a good idea to specialize in Godot? Are there any companies hiring Godot developers? I’m from Spain, but I would consider moving somewhere else to persue my dream
Also, I’d like to read what pieces of advice can other professional gamedevs out there share to anyone wanting to start their own career as a gamedev.
Thank you for reading!