In one year, I will finish my degree in Computer Science and I have realized that I want to become a professional game developer. Eventually, I’d love to become an indie dev because I want to develop my own ideas and have full creative control over my games. However, it is almost impossible for me to do so in the short term because I lack the experience and knowledge (and money) to make actual comercial games.
For those reasons, I think that I should follow a plan similar to this:
- Work on personal projects while finishing the degree (I’m at this point right now).
- Try to be hired as a Godot developer in a studio.
- After an undetermined period of time, use my money and experience to start my own professional projects.
Since I only have experience making games in Godot, this question has arised in my mind: is it a good idea to specialize in Godot? Are there any companies hiring Godot developers? I’m from Spain, but I would consider moving somewhere else to persue my dream ![]()
Also, I’d like to read what pieces of advice can other professional gamedevs out there share to anyone wanting to start their own career as a gamedev.
Thank you for reading!