What is behavior when peer is joining in the midst of rpc call?

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:bust_in_silhouette: Asked By Bodyaka

I’m newbie to the Godot and have one question regarding the case when a new client is connecting to the server in the middle of an rpc call from server to clients. Will that rpc call be populated to the newly joined client as well in that case?

Or this case should be considered as race condition?