What's the best way to import a sprite sheet into AnimatedSprite?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By 9BitStrider
:warning: Old Version Published before Godot 3 was released.

See title. I have a sprite sheet containing the frames of animation for the player. Can this be imported into an AnimatedSprite Node? And if so, what’s the best way to accomplish this? (I already imported the sprite sheet into Godot as an .atex file).

I am sure there is a way…im still searching, but I am new to the system…

thebaileybot | 2018-11-12 03:20

:bust_in_silhouette: Reply From: quijipixel

To use a spritesheet you have to use a Sprite node and animate it using a AnimationPlayer. With AnimatedSprite you can create several animations from single textures but not from a sprite sheet. The only option you have is to use Atlas Textures.

:bust_in_silhouette: Reply From: EX-74

Godot Engine - Basic Tutorial - Sprite vs AnimatedSprite nodes