When did you start feeling like you "get" Godot?

what the title says. when did you start feeling like you really understand godot? after a large or complex project? when you started being able to help people? after a particular course or series, or after reading the docs?

i only started actually learning in like. early june. so it’s hardly been more than a blink lol (and coming in with no real previous coding experience. woof) and i feel as new as ever still. i feel like i’m going to feel like this for A While, but hearing about when other people feel like they understood might help.

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I learned the classical way: I started building a basic game that still had nearly every standard mechanic, with no help except docs, forums, and video tutorials.

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When compiled a first gdextension.

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When I understood what (most) errors mean.

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