When exporting game it keeps getting stuck on ADDING:resources.arsc

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By LiamRoss00

I’ve set up the adb, jarsigner and the keystone correctly to the best of my knowledge. I go to export the .apk file, then after 20 seconds or so my Godot crashes.

:bust_in_silhouette: Reply From: k3nzngtn

I solved this by first creating my keystore as mentioned here: https://forum.godotengine.org/265/how-release-project-google-play-store-android-release-mode

Then, after the keytool has generated the keystore, but also a warning to migrate my keystore to pcks12, I followed the instruction on how to do it.

And with that resulting keystore I could successfully create a release build with Godot.