when i export my ads game on android it crashes !

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:bust_in_silhouette: Asked By Abe26

I’ve been trying to export my game to Android for a long time with an Admob plugin
and at each launch, it crashes !
but when I disable it in the export settings, it works but without my ads !
I really need help !!
PLS !!

Have you tried activating Android debugging? That could help to find the place where it crashes. Also check out the logcat output for hints.

kbal | 2022-08-18 06:58

Android debugging ?

Abe26 | 2022-08-18 11:57

You need to activate remote debugging, so that you can debug the executable running on your Android device from your computer.
Overview of debugging tools — Godot Engine (stable) documentation in English

kbal | 2022-08-18 13:58

In case someone else has this problem in the future, the poing studios AdMob plugin documentation says that the game will crash if the AndroidManifest.xml is not edited to add the AdMob App ID. More on this on the get started section of the docs.

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Сomplementing Brin’s answer:

  • if you are using incorrect (test) admob id - the app also will stop(crash) at launch

Use the provided id at poing-studios site.
I’ve used the id from their own video-example and it didn’t work )

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