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Reply From: |
Legorel |
You don’t need to add a script to the button directly, you can connect the pressed
signals of the button to a function in your main script (i suppose your control node):
var button = $Path/To/Button/Node
func _ready():
button.connect("pressed", self, "button_pressed")
func button_pressed():
gettree().changescene("res://GameSelection.tscn")
okay, so i go to my play button → node → pressed() and then the ‘connect a signal to a method’ screen pops up, what do i do?
i cant press connect (scene does not contain any script), and to what should i connect it to?
If you connect the signal manually you can omit the first 4 lines in my answer
You can connect this signals to any script, i would recommend you to connect it to the main
script (the one on your control node, which i think is the nearest to your scene’s root)
Legorel | 2021-04-24 19:57
so basically i just need to add a script for my control node, connect it manually and then add the code ?
func button_pressed():
gettree().changescene(“res://GameSelection.tscn”)
my menu has 3 buttons (play, options and exit), does this mean my control node script will have the following codes? its a bit weird
func button_pressed():
gettree().changescene(“res://GameSelection.tscn”)
func button_pressed():
gettree().changescene(“res://Options.tscn”)
func button_pressed():
exit
does the button themselves require any scripting?
so basically i just need to add a script for my control node, connect it manually and then add the code ?
Yes
my menu has 3 buttons (play, options and exit), does this mean my
control node script will have the following codes? its a bit weird
func buttonpressed():
gettree().changescene(“res://GameSelection.tscn”)
func buttonpressed():
gettree().changescene(“res://Options.tscn”)
func button_pressed():
exit
You need all function to have different name, and each button connected to his corresponding function (for different behavior)
does the button themselves require any scripting?
No, the signal will be send automatically when the button is pressed.
Legorel | 2021-04-24 20:36