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I am a beginner coming to game making, but i have some programming knowledge.
Since few years now, i wanted to make this game but never got the will to do it… until few months back when i started with pygame… and then thought of picking up godot.
my project is snake inspired…where the field looks like this :
https://in.pinterest.com/pin/53198839319924812/ but straightened out…
more like : https://in.pinterest.com/pin/603623156275808685/
so on level completion the player just gets transported/floats up into the level which is slightly visible on the top of the screen.
I found some posts about brawl stars and the camera view… i realized its a 3d camera perpective… so does this game become 3d ?
but for testing i am using kennys 2d desert isometric pack…
So i dont understand how to get the straightened out camera feel… or am i using the correct tileset …