|Topic was automatically imported from the old Question2Answer platform.
Tl;dr: is there a way to know which node consumed the mouse click event?
Rational: In my game I’m using multiple canvas layers, viewports, pauses, etc and I’m facing repeating situations in which I click on a node - but the node doesn’t react. I assume someone else consumed the click event. Is there a way to trace it?
That would be useful
I don’t think there’s a way but I hope I’m wrong
until then I’m using print()s and guessing
1234ab | 2021-04-16 12:44