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I have been trying to have a character in my game switch from an animation where it fades in and out and one without any transparency. It is fine until it plays the the opaque animation. It retains its transparency from the regular animation.
How do I fix this?
Have you reset the transparency of the character in the first frame of the animation?
If not, then the new animation may be affected by the other one.
SpkingR | 2019-12-17 04:05
The title is quite misleading… it looks like you just need to reset
Zylann | 2019-12-17 14:00
I tried that before and it didn’t work. I’ll keep trying though.
AfterCadaver | 2019-12-20 22:36