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I created an AnimationTree to animate a character to go left, up, right and down. The problem is when I run it, the character is always on idle left and always runs to the left, regardless of the direction. Its as if all nodes on idle were idle left and all nodes on run are run left. How to debug or fix this? Since there is no code I can’t debug it.
I created an AnimationTree in the “Action RPG” Project on Youtube (see https://www.youtube.com/watch?v=Z9aR9IiiHT8&list=PL9FzW-m48fn2SlrW0KoLT4n5egNdX-W9a&index=6). Went through it a couple of times but still dont see why this is happening.