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I have two nodes,
powers which can power an object, and
powerable which is something that can be powered. I have created nodes that have these power-type nodes as children.
pressure_plate which is able to power
powerable objects and
door which is something that is able to be powered.
powerable needs to know what things may power it, so it has an exported array that accepts
powers nodes. I have put the pressure plate and door in the same scene, and need to assign the
powers node of the pressure plate to the
powerable node of the door, but I seemingly cannot do this. I have tried setting
editable children on both nodes, doesn’t work. I have tried making both instances local, which also doesn’t work.
Attached is a screenshot that shows the
editable children scenario and it looks like I should be able to select the
NanoPowers2D node (my
powers node), but when I double click it I get no errors, it looks like it should work, but the element of the array stays empty.