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I followed documentation here : Compiling for Android — Godot Engine (3.1) documentation in English
my goal is to add admob ads to my game. so i recompiled godot source with this admob module ( GitHub - kloder-games/godot-admob: Module Admob for Godot engine ) then followed the documentation to create the custom packages. finally i exported the game using these packages but then i get an empty screen ( also the size of the apk is 12 mb which means its empty )
Why is this happening ?