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If i turn at a certain angle towards any of my textures, they become purple and pixelated. Some are more severe than others. I made a custom player model in blender and it loads in just fine and the textures work, but if i look at it at a certain angle, it suddenly becomes a very low poly and purple tinted texture. If i load it up in its own scene, this problem doesn’t occur. But if i add it to my main scene, it does it. Im not sure if its conflicting with other assets or 3d models i have imported and i don’t know how to tell. (I might be using an outdated version but i don’t think so)
Could you tell us about the scene? How is the scene setup? Did you apply any shaders to it? Could you even provide a screen shot?
Ertain | 2021-02-02 00:31
My entire scene consists of custom trees for TreeIt, a heightmap for terrain, and my custom play model, other than that theres nothing else.
PartyChat | 2021-02-02 00:42