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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Gonz4 L |
This is my code:
extends Node2D
func _process(delta):
#NodeD2 = center of the viewport.
if Input.is_action_just_pressed("ui_accept"):
if $NodeD2.scale.y == 1:
$NodeD2.scale.y = -1
else:
$NodeD2.scale.y = 1
if Input.is_action_just_pressed("ui_cancel"):
if $NodeD2.scale.x == 1:
$NodeD2.scale.x = -1
else:
$NodeD2.scale.x = 1
var cell = $NodeD2/TileMap.world_to_map($Player.get_position())
var tile_id = $NodeD2/TileMap.get_cellv(cell)
print(tile_id)