Why is my WorldEnvironment affecting everything?

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:bust_in_silhouette: Asked By TheJokingJack

Hi, I just finished this tutorial: https://www.youtube.com/watch?v=dg0CQ6NPDn8.

The tutorial was great and all, but for some reason my WorldEnvironment seems to be affecting nearly everything in the main scene when I instance the laser. When I look at GDQuest’s end product, with the laser attached to the ship, nothing else but the laser is glowing. In my project, not only is the laser glowing, but so does the block (which is your character. For now). And if my environment affects everything, why aren’t my trees glowing?

Here is the image: Screenshot.png - Google Drive
Here is the project.godot and all the assets in one folder: https://drive.google.com/drive/folders/1xqHhxM0ijrwevxmH0rI2pseA4KzvSZP5?usp=sharing

Would you share a minimal project reproducing the issue so we can test?

p7f | 2020-11-25 13:51

Got it. Sorry for taking so long: https://drive.google.com/drive/folders/1xqHhxM0ijrwevxmH0rI2pseA4KzvSZP5?usp=sharing

TheJokingJack | 2020-11-29 18:00

:bust_in_silhouette: Reply From: TheJokingJack

I found out if I modulated the sprite into a new colour, not white, like a reddish-brown, then only the Laser would glow. Maybe WorldEnvironment just has something for white sprites?