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Asked By | Miceldars |
Hello
I use Godot 3.5.1 stable and I have a problem with my csv translation files.
Some days ago, I load some csv files in my project and they work properly. Now I want to add a new one, but for some reason the translations in it are not properly used, while the file is correctly imported.
So I have Divers.csv, working correctly. I create Ennemis.csv with this content :
keys;fr;en
NOM_GOBELIN;Gobelin;Goblin
NOM_ORQUE;Orque;Orc
NOM_SUCCUBE;Succube;Succubus
I load it in godot, the engine create Ennemis.en.translation and Ennemis.fr.translation files, but when I run the game, the tags NOM_GOBELIN, NOM_ORQUE and NOM_SUCCUBE are not replaced. If I switch the content of Divers.csv and Ennemis.csv and load them in godot, what was previously in Divers.csv and now in Ennemis.csv does not work anymore while the previous content of Ennemis.csv (now in Divers.csv) now works properly.
I don’t have any error when I load the files. I don’t understand why this new file is not working.
You have not provided enough information to levy a proper response.
Only a situation that will be up to your assistant’s guess work.
Wakatta | 2022-11-03 09:24
What kind of information could be useful ?
Miceldars | 2022-11-03 16:26