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Asked By | Gerardo Gonzalez |
When you export your game for Android you have a version section on Export popup window.
The “Version” section has these entries:
Min SDK
Target SDK
If I keep
Min SDK: 19
Target SDK: 30
The generated APK is 50 Mb which is good enough
But if I change the values with:
Min SDK: 24
Target SDK: 30
The generated APK is 100 Mb, Why?
Anyone knows how to fix this issue.
I tested with different versions of Godot the 3.4 (stable version) and 3.5 rc4, and the issue keeps existing.