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Asked By
Amateur.game.dev.
I have a WorldEnvironment node which makes my start screen animation glow, and it does glow in the editor.
editor ingame
But when I play the game, there is no glow even though it glows in the editor. Is there something I am doing wrong??
I attempted to make the world environment work in a different game file and it did glow in game, so it’s not the world environment node that’s the problem.
Did you tweak your project settings before? If yes then there is a settings for ‘framebuffer allocation’ whatsoever. If it is 2D, then you better set it to 3D.
Also make your environment a ‘Canvas’ so it works with 2d