Does someone have experiences from iPad using Xogot or compiled version of Godot ?
I normally use Mac , but after watching GodotCon 2025 , I find out about Xogot .
It’s available for iPhone/ iPad .
It looks promising , got this one year subscription for full functionality but UI is responsive , and using touch screen natively translated from SwiftUI .
But realistically is it better or worse then native Godot ?
Can you export from Xogot to Godot and then embedded it in Metal 4 project ?
Some experiences with development on iPad ?