Hi I am working on a game and I need to generate a random map similar to Hill climb racing game, but i don’t know how. There are not many informations about this topic on the internet.
Aloa gameandreiro,
the topic you are looking for is:
Procedural Generation
the class you are looking for is:
FastNoiseLite
That implements Noise with the functions get_noise_2d respectively ~1d, ~3d, ~2dv.
Best of luck on your journey,
kind regards KowalewskajA
how do i do that