2d skeleton polygon texture sync bone disappeared

Godot Version

4.2.2 on Windows 10

Question

I am trying to create 2d skeleton animation but when I sync bone to Polgon2d then paint weight, the texture is disappeared , am I missing something ?

2 Likes

Did someone ever figure out what this was?

Iā€™m experiencing the same thing. I found a few issues reported a few years ago in the GitHub that mention the same thing (#66908 and #59451), but they marked as resolved.