Looking around I couldn’t find a good Godot 4 freelook camera to meet my needs. I spent a few days developing a freelook camera to move around the playspace. After much googling and questions on the reddit here is what I came up with. I hope someone else might find it useful.
It pivots around a central point, with the ability to set vertical boundaries. And you can move the central point so it can scan across the play area.
Demo video - https://youtu.be/Z7Rgp6_L-KE
It is hosted at - GitHub - tyson-nw/godot_FreeLookCamera
If there is any functionality or features missing, or a better way of distributing it, message me. It is my first project so if you see any problems or places I could improve it, that would be appreciated.