Godot Version
4.3
Question
I am still learning Godot in 3D in general, but I am currently stuck on one thing: 3D models.
I have the code with composition design pattern ready. For example, a game object class has a weapon, etc., but my next step is I need some of the following:
- 3D character models that have walking, jumping, shooting and dying animation.
- 3D models for weapons to be attached to the 3D character models above.
I have searched around and found various 3D model formats and such, I am not sure which format is preferable and suitable for Godot?