3D placeholder models that have basic animations for practicing Godot

Godot Version

4.3

Question

I am still learning Godot in 3D in general, but I am currently stuck on one thing: 3D models.

I have the code with composition design pattern ready. For example, a game object class has a weapon, etc., but my next step is I need some of the following:

  • 3D character models that have walking, jumping, shooting and dying animation.
  • 3D models for weapons to be attached to the 3D character models above.

I have searched around and found various 3D model formats and such, I am not sure which format is preferable and suitable for Godot?

GLTF has the best Godot support.

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Exporting glTF 2.0 files from Blender (recommended)

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