3D projects are unable to open on Android.

Godot Version

4.4.1

Question

I created a 3D car driving game and exported it to Desktop and Android.
It was able to run on Windows,but it just showed a startup logo on Android, and then it stayed there forever, making the phone dead.
I used Forward+ render.
However, an 2D project with Forward+ render was able to run.
It’s really strange.
Could anyone help me?

Forward+ does not work on mobile devices for 3D. Use the Mobile or Compatibility renderer.

Today I tried to export a debug version and it worked.
But the release version still not working,even if I changed the renderer.