A book on Godot 4 is here! Learn to create a 2.5D shooter from scratch. Just updated to Godot 4.3

Would you like to explore the world of game development and embark on the journey of crafting your own computer game?

This hands-on guide provides you with the chance to acquire firsthand experience in harnessing the power of Godot 4 and mastering the art of coding with GDScript. Within its pages, you’ll find step-by-step instructions on how to create an entire game independently using the Godot Engine.

What makes an ebook a more fitting choice for a programming guide compared to a traditional printed book?

An ebook is always up-to-date. I already upgraded all the code snippets to be compatible with Godot 4.3, and I want to keep updating it after every significant release of the Godot Engine.

So, how can you get it?

Please visit Godot 4: From Zero To Full Game for more information and a free sample (50 pages out of 301).

**Thank you for reading this. Good luck with your games. :slight_smile: **

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Just tested the sample project with Godot 4.3 dev 2. No issues at all. Everything is fully compatible. :sunglasses:

Hi, i wanted to ask if there is a possibility that the book will be published via Google Books ? And also if you have considered to release czech translation? I dont mind English Im just curious. :smiley:

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I will think it over. Both suggestions. :sunglasses:

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The sample project works great with Godot 4.3 dev 3. It’s nice to see that Godot keeps backward compatibility.

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As the release of Godot 4.3 approaches, I’m regularly testing the sample project with each new beta version. So far, so good. :sunglasses: I hope that soon I’ll be able to change the yellow stripe in the top-right corner of the cover to Godot 4.3 and expand the content with new insights.
And many thanks to everyone who bought the book and sent me nice feedback.

Godot 4.3 has just been released, and I’m pleased to report that all the scripts from the book are fully compatible with this version, so there’s no need to change anything.

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