Godot Version
4.6.1.stable.official
Question
Maybe godot community can help a beginner.
My previous post was hidden. Don’t know why. Maybe, wasn’t allowed to post videos.
Attempting the second time.
I’ve tried a simple 3d_graphics_settings project.
When moving window horizontally grey bar appears like this (if moving right)
same happens in other directions
But, as soon as window is no longer moving that bar disappears.
In my own game I’ve same issue with edges. They’re like delayed with rendered when moving camera.
When camera is fixed it is ok.
Tried on two different PCs with nvidia and amd GPUs. same result
Who may help with that? Thanks!
