Hello!
A little preface, I’ve been working on this project on and off for about a year now. It is a single player, asteroids style, action rpg in pixel form. I am primarily a visual artist and programming is not my strong suit by any means. I have had this idea in my head for a while now and I’m pleased with how it is coming together, but I think I have reached a point where I don’t have enough knowledge myself to code certain functions in.
Anyways, here are some shots of what I have developed so far!
A little showcase of the starting screens. I might get rid of the faction selection option since it wouldn’t serve much purpose in a single player game (might save it for a later project though).
The player creation screen. I have no idea how to save the selected options, so this doesn’t actually work yet and is more of just a proof of concept.
A little showcase of the movement and art. I personally love the stars and the parallax effect.
The building has an invisible shield that shows, temporarily, when it is shot. Also notice the camera moves with the cursor and the guns on the ship aim towards the cursor as well.
A warp gate that sends you to other solar systems (scene changer). Still needs a little animation to let you know there’s a scene change and some way to randomize where you spawn in at.
And that’s what I have been able to figure out so far! I still need to add more ships, enemies, an inventory system, quests, dungeons, a saving/loading system, a health system, quests, indoor walking, interactable maps, and maybe a simple crafting system.
I have been having a lot of troubles recently figuring out how to code these things though, so if anyone has some good resources to learn or advice or if anyone is willing to help me out, it would be much appreciated!
Thanks for taking a look at my passion project and let me know what you think!