A to Z Explainer - Scalable Vector Shapes 2D Addon for Godot 4.4

Dear everyone,

The last 3 months I kind of amazed myself when I was inspired to build an inkscape-like path editor for scalable vector shapes into a godot-plugin, with some limited svg-import to node capabilities.

The A-Z explainer I recorded is here on Youtube:

Version 2.5.2 is now out in the asset library:

I would love to invite you all to provide feedback, report bugs and request features via github here:

Please note, I write godot plugins as way to regulate my creative impulses: I’m not making any money off of it, nor do I want to, but there will be times I cannot work on this (although it is really hard to stop myself).

So what do you think? Would you use it? What would it take for this plugin to be good enough for 2D vector artists to want to use it?

Thanks so much for all your support as well; this forum has helped me out multiple times already!

4 Likes

Wow! This looks amazing!! I am going to check this out!

1 Like

Thanks! Let me know what you think.