Adobie cs6 bones to godot animation help

Godot Version

4.4

Question

hello im trying to do some sort of animation that it was created on flash with skeleton animation i have fla and swf file i tried possibly evreything but it was always the body parts are not connected the fla i exported from it the motion data like layers key frames and body parts moveing here is example of file


And there is on the image transformation point i asked ai why its off etf it said etc anchors so i did get anchors/piovets from the fla original not from swf what i did before that i converted swf of spefic animation and i got the x y etc but it lost piovets for that i got this

And even with alll of that it didnt work and nothing worked sometimes its close then it get off.

That one of best what i got if anyone have an idea please help me im sorry in future if any of my words dosent look organized if u didnt understand anything u can replay and ask me