So, I am making a top down game, but it is going to have houses with multiple stories, and bridges and other more 3 dimensional type things but in a 2d game. I want to have gravity in this, but I’m not sure what the best way to detect surfaces to land on is, any advice?
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I have the same idea in mind, But I couldn’t find away to implement it
Though, this video might help you:
(You can also see my discussion with the creator there)
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Thanks!
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No problem, And hey! i actually found something that might be it
Here’s the example:
and here’s how his tutorial (very long but definetley better than nothing!):
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This is great! Thank you for all your help!
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That’s awesome, I would pay to have that demo project
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I would pay to work with the guy who made it